Large Town: Yåbno Ÿz Ckez

Yåbno Ÿz Ckez

Yåbno Ÿz Ckez
Example Dwarvern architecture.
StateUnited Kingdom of Undermountain
ProvenceYazcarfeh Kingdom
Sub ProvenceVèpfaù County
RegionOyêsa-píenê Woodlands
Founded1091
Community LeaderJarl Rebckezqug Volzqev
Area6 km2 (2 mi2)
Average Yearly Temp16°C (60°F)
Average Elevation2402 m (7880 ft)
Average Yearly Precipitation263 cm/y (103 in/y)
Population1604
Population Density267 people per km2 (802 people per mi2)
Town AuraConjuration
Naming
Native nameYåbno Ÿz Ckez
Pronunciation/guːgd/ /iz/
Direct Translation[real; authentic] [microphone]
Translation[Not Yet Translated]

Yåbno Ÿz Ckez (/guːgd/ /iz/ [real; authentic] [microphone]) is a subtropical Large Town located in Vèpfaù County, Yazcarfeh Kingdom, within the United Kingdom of Undermountain.

The name Yåbno Ÿz Ckez is derived from the Dwarven language, as Yåbno Ÿz Ckez was founded by Kèshi Rebckezqug, who was culturaly Dwarvern.

Climate

Yåbno Ÿz Ckez has a yearly average temperature of 16°C (60°F), with its average temperature during the summer being a pleasant 21°C (69°F) and its average temperature during the winter being a cool 11°C (51°F). Yåbno Ÿz Ckez receives an average of 263 cm/y (103 in/y) of precipitation, most of which comes in the form of rain during the summer. Yåbno Ÿz Ckez covers an area of nearly 6 km2 (2 mi2), and an average elevation of 2402 m (7880 ft) above sea level.

Overview

Yåbno Ÿz Ckez was founded durring the late 12th century in fall of the year 1091, by Kèshi Rebckezqug. The establishment of Yåbno Ÿz Ckez was somewhat plagued by a lack of willing colonists, leading to Kèshi Rebckezqug electing to pay people to resettle in Yåbno Ÿz Ckez.

Yåbno Ÿz Ckez was built using the conventions of Dwarvern durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Yåbno Ÿz Ckez is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Yåbno Ÿz Ckez is buildings are arranged arrounded highly ordered system of premissive packed earth streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town rests behind a thick wall made from clay bricks. The wall has all of the proper fortifications and is well made. Unfortuantly the nature of clay brick leaves it quite vulnerable to siege equipment, though the thickness of the wall lends it simmilar resistnace to a thinner hardrock wall. The town's millitarily questionable fortifications are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the towns defences.

A quick look in any direction shows Yåbno Ÿz Ckez is filled with vices. There are many taverns, brothels are advertising their services on the streets, cardsharks are plying their illicit trade within public squairs, and every shop has at least three signs advertising various sales on goods. That alone wouldn’t be too noticeable, if it wasn’t just so omnipresent and overwhelmingly how the people of this town live.

Civic Infrastructure

Yåbno Ÿz Ckez has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Yåbno Ÿz Ckez. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Yåbno Ÿz Ckez's parks.

Yåbno Ÿz Ckez has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Yåbno Ÿz Ckez.

Yåbno Ÿz Ckez has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Yåbno Ÿz Ckez has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Yåbno Ÿz Ckez has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Yåbno Ÿz Ckez has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Yåbno Ÿz Ckez's public wards, blessings, and other arcane systems.

Yåbno Ÿz Ckez possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large Town. Yåbno Ÿz Ckez's grid is powered by an arcane means.

Yåbno Ÿz Ckez's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Yåbno Ÿz Ckez has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Yåbno Ÿz Ckez's natural decorations nor waterways.

Yåbno Ÿz Ckez has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Yåbno Ÿz Ckez has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Yåbno Ÿz Ckez has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Yåbno Ÿz Ckez's bank was built using a different architectural style from the rest of the town. The style used is known for its buildings being predominantly formed through the combination of basic geometric shapes. However, it shown in the detailing given to the structures such as its characteristic tall columns, intricate detail, symmetry, harmony, and balance in their designs to an astonishing degree of precision. Decorative elements for the buildings tended to be built into the structure itself, making great use of fluting, frescoes, inlays, and embossing.

In Yåbno Ÿz Ckez rainbows form quite often above the Large Town.

The Human Juju Zombie near Yåbno Ÿz Ckez are known to be almost tame, such that they can be put to domestic use.

Yåbno Ÿz Ckez's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves sacrificing an animal to channel Wild Magic energies of tier 1 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 3
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 5
  • Milk Maids: 4
  • Ranchers: 2
  • Ranch Hands: 3
  • Shepherds: 4
    • Farmland: 6432 m2
    • Cattle and Similar Creatures: 401
    • Poultry: 4812
    • Swine: 320
    • Sheep: 16
    • Goats: 3
    • Horses, Mounts, and Beasts of Burden: 160

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 3
  • Bookbinders: 2
  • Buckle-makers: 2
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 4
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 4
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 12
  • Furriers: 1
  • Glassworkers: 5
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 3
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 4
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 2
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 3
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Scientific, Surgical, and Optical Instrument Makers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 10
  • Tanners: 2
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 5
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 2
  • Butchers: 4
  • Chandlers: 3
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 4
  • Fishmongers: 4
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 2
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 8
  • Barbers: 7
  • Coachmen: 2
  • Cooks: 7
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 5
  • Healers: 5
  • Housekeepers: 4
  • Housemaids: 9
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 3
  • Maidservants: 5
  • Nursery Maids: 3
  • Pastrycooks: 5
  • Restaurateur: 8
  • Tavern Keepers: 6

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 4
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 2
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 2
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Consultants: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 3
  • Lawyers: 2
  • Legend Keepers: 2
  • Militia Officers: 12
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 6
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 5

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 5
  • Needleworkers: 5
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 8
  • Spinners: 4
  • Tinker: 1
  • Weaver: 4

Artists

  • Actors: 1
  • Bards: 2
  • Costumers: 1
  • Dancers: 1
  • Drafters: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 5

Produce Industries

  • Butter Churners: 5
  • Canners: 4
  • Cheesmakers: 5
  • Millers: 3
  • Picklers: 2
  • Smokers: 2
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

519 of Yåbno Ÿz Ckez's population work within a Foundational Occupation.

989 of Yåbno Ÿz Ckez's population do not work in a formal occupation, but do contribute to the local economy. 96 (6%) are noncontributers.

Points of Interest

Yåbno Ÿz Ckez has been cursed with some blight that makes life difficult, albeit not impossible. An offended sorcerer's vengeful Working, an outraged god's wrath, a local distortion of the Legacy, or a simple history of bad feng shui in the area may have brought the curse about. I(devise not only the curse, but the reason why the locals haven't left for better lands).

Yåbno Ÿz Ckez makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

The the a halbard of Conjuration, an a halbard imbued with potent amounts of Conjuration energies was created near Yåbno Ÿz Ckez by in time immemorial, reportedly some time during the late 2nd century.

History